
Class representing a computer in a network game. More...
Derived from: | None |
Derived by: | None |
Group: | NetSessions (Network) |
#include <ClanLib/network.h>
Class Members:
Construction: | |
Creates a NetComputer object. |
| |
Returns the name (address and port) of the computer. | |
Returns the netsession that the computer is attached to. | |
Returns true if computer is disconnected. | |
Returns the disconnect reason. | |
Returns true if objects are the same. | |
Returns true if the other netcomputer is less. | |
Returns true if the other netcomputer is greater. |
| |
Disconnects the computer from server. | |
Send packet to the specified channel. |