
OpenGL specific display window description. More...
Derived from: | public CL_DisplayWindowDescription |
Derived by: | None |
Group: | Display (GL) |
#include <ClanLib/gl.h>
Class Members:
Construction: | |
Constructs a window description with default values. |
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Returns true if only double-buffered visuals are considered. | |
Returns true if only stereo visuals are considered. | |
Returns the desired color buffer size. | |
Returns the minimum required red buffer. | |
Returns the minimum required green buffer. | |
Returns the minimum required blue buffer. | |
Returns the minimum required alpha buffer. | |
Returns the minimum required depth buffer. | |
Returns the minimum required stencil buffer. | |
Returns the number of samples per pixel. |
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Sets if only double-buffered visuals are considered. | |
Sets if only stereo visuals are to be considered. | |
Sets the desired color buffer size. | |
Sets the minimum required red buffer. | |
Sets the minimum required green buffer. | |
Sets the minimum required blue buffer. | |
Sets the minimum required alpha buffer. | |
Sets the minimum required depth buffer. | |
Sets the minimum required stencil buffer. | |
Sets the number of samples per pixel. |
Detailed description:
Use this class to setup OpenGL specific settings for a top level window: