#include <gui_message_activation_change.h>
Inheritance diagram for CL_GUIMessage_ActivationChange:

Attributes | |
| enum | ActivationType { activation_lost, activation_gained } |
| ActivationType | get_activation_type () const |
| Retrieves the focus type of this message. | |
| static CL_StringRef | get_type_name () |
| Get Type name. | |
Public Member Functions | |
Construction | |
| CL_GUIMessage_ActivationChange () | |
| Constructs an input GUI message. | |
| CL_GUIMessage_ActivationChange (const CL_GUIMessage &message) | |
| Constructs a GUIMessage ActivationChange. | |
| ~CL_GUIMessage_ActivationChange () | |
Operations | |
| void | set_activation_type (ActivationType activation_type) |
| Sets the activation type for this Message. | |
|
|
|
|
|
Constructs an input GUI message.
|
|
|
Constructs a GUIMessage ActivationChange.
|
|
|
|
|
|
Retrieves the focus type of this message.
|
|
|
Returns the stored data object for a given data name.
|
|
|
Returns the target destination of the message.
|
|
|
Returns the message type name.
|
|
|
Get Type name.
|
|
|
Returns true if the message has been consumed by a component.
|
|
|
Returns true if this is a null message.
|
|
|
Returns true if the message matches the type.
|
|
|
Sets the activation type for this Message.
|
|
|
Sets this message as consumed.
|
|
||||||||||||
|
Stores an object in the given data name slot.
|
|
|
Sets this message to be a null message.
|
|
|
Sets the target destination.
|
|
|
Sets the message type name.
|
1.4.6