CL_GUIMessage_Input Class Reference
[clanGUI System]

GUI input message. More...

#include <gui_message_input.h>

Inheritance diagram for CL_GUIMessage_Input:

CL_GUIMessage List of all members.

Attributes

CL_InputEvent get_event () const
 Retrieves the input event for this message.
static CL_StringRef get_type_name ()
 Get Type name.

Public Member Functions

Construction
 CL_GUIMessage_Input ()
 Constructs an input GUI message.
 CL_GUIMessage_Input (const CL_GUIMessage &message)
 Constructs a GUIMessage Input.
 ~CL_GUIMessage_Input ()
Operations
void set_event (const CL_InputEvent &event)
 Sets the input event.
Attributes
CL_StringRef get_type () const
 Returns the message type name.
bool is_type (const CL_StringRef &type) const
 Returns true if the message matches the type.
CL_UnknownSharedPtr get_data (const CL_StringRef &data_name) const
 Returns the stored data object for a given data name.
CL_GUIComponentget_target () const
 Returns the target destination of the message.
bool is_null () const
 Returns true if this is a null message.
bool is_consumed () const
 Returns true if the message has been consumed by a component.
Operations
void set_type (const CL_StringRef &type)
 Sets the message type name.
void set_data (const CL_StringRef &data_name, const CL_UnknownSharedPtr &ptr)
 Stores an object in the given data name slot.
void set_target (CL_GUIComponent *target)
 Sets the target destination.
void set_null ()
 Sets this message to be a null message.
void set_consumed ()
 Sets this message as consumed.

Detailed Description

GUI input message.


Constructor & Destructor Documentation

CL_GUIMessage_Input::CL_GUIMessage_Input  ) 
 

Constructs an input GUI message.

CL_GUIMessage_Input::CL_GUIMessage_Input const CL_GUIMessage message  ) 
 

Constructs a GUIMessage Input.

Parameters:
message = GUIMessage

CL_GUIMessage_Input::~CL_GUIMessage_Input  ) 
 


Member Function Documentation

CL_UnknownSharedPtr CL_GUIMessage::get_data const CL_StringRef data_name  )  const [inherited]
 

Returns the stored data object for a given data name.

CL_InputEvent CL_GUIMessage_Input::get_event  )  const
 

Retrieves the input event for this message.

CL_GUIComponent* CL_GUIMessage::get_target  )  const [inherited]
 

Returns the target destination of the message.

CL_StringRef CL_GUIMessage::get_type  )  const [inherited]
 

Returns the message type name.

static CL_StringRef CL_GUIMessage_Input::get_type_name  )  [static]
 

Get Type name.

Returns:
type_name

bool CL_GUIMessage::is_consumed  )  const [inherited]
 

Returns true if the message has been consumed by a component.

bool CL_GUIMessage::is_null  )  const [inherited]
 

Returns true if this is a null message.

bool CL_GUIMessage::is_type const CL_StringRef type  )  const [inherited]
 

Returns true if the message matches the type.

void CL_GUIMessage::set_consumed  )  [inherited]
 

Sets this message as consumed.

void CL_GUIMessage::set_data const CL_StringRef data_name,
const CL_UnknownSharedPtr ptr
[inherited]
 

Stores an object in the given data name slot.

void CL_GUIMessage_Input::set_event const CL_InputEvent event  ) 
 

Sets the input event.

void CL_GUIMessage::set_null  )  [inherited]
 

Sets this message to be a null message.

void CL_GUIMessage::set_target CL_GUIComponent target  )  [inherited]
 

Sets the target destination.

void CL_GUIMessage::set_type const CL_StringRef type  )  [inherited]
 

Sets the message type name.


The documentation for this class was generated from the following file:
Generated on Thu Dec 3 02:39:37 2009 for ClanLib by  doxygen 1.4.6