CL_NetGameConnection Class Reference
[clanNetwork NetGame]

CL_NetGameConnection. More...

#include <connection.h>

List of all members.

Public Member Functions

 CL_NetGameConnection (CL_NetGameConnectionSite *site, const CL_TCPConnection &connection)
 Constructs a NetGameConnection.
 ~CL_NetGameConnection ()
void set_data (const CL_StringRef &name, void *data)
 Set data.
void * get_data (const CL_StringRef &name) const
 Get data.
void send_event (const CL_NetGameEvent &game_event)
 Send event.

Classes

struct  AttachedData


Detailed Description

CL_NetGameConnection.


Constructor & Destructor Documentation

CL_NetGameConnection::CL_NetGameConnection CL_NetGameConnectionSite site,
const CL_TCPConnection connection
 

Constructs a NetGameConnection.

Parameters:
site = Net Game Connection Site
connection = TCPConnection

CL_NetGameConnection::~CL_NetGameConnection  ) 
 


Member Function Documentation

void* CL_NetGameConnection::get_data const CL_StringRef name  )  const
 

Get data.

Parameters:
name = String Ref
Returns:
void

void CL_NetGameConnection::send_event const CL_NetGameEvent game_event  ) 
 

Send event.

Parameters:
game_event = Net Game Event

void CL_NetGameConnection::set_data const CL_StringRef name,
void *  data
 

Set data.

Parameters:
name = String Ref
data = void


The documentation for this class was generated from the following file:
Generated on Thu Dec 3 02:39:39 2009 for ClanLib by  doxygen 1.4.6