frame_buffer_provider.h

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00001 /*
00002 **  ClanLib SDK
00003 **  Copyright (c) 1997-2009 The ClanLib Team
00004 **
00005 **  This software is provided 'as-is', without any express or implied
00006 **  warranty.  In no event will the authors be held liable for any damages
00007 **  arising from the use of this software.
00008 **
00009 **  Permission is granted to anyone to use this software for any purpose,
00010 **  including commercial applications, and to alter it and redistribute it
00011 **  freely, subject to the following restrictions:
00012 **
00013 **  1. The origin of this software must not be misrepresented; you must not
00014 **     claim that you wrote the original software. If you use this software
00015 **     in a product, an acknowledgment in the product documentation would be
00016 **     appreciated but is not required.
00017 **  2. Altered source versions must be plainly marked as such, and must not be
00018 **     misrepresented as being the original software.
00019 **  3. This notice may not be removed or altered from any source distribution.
00020 **
00021 **  Note: Some of the libraries ClanLib may link to may have additional
00022 **  requirements or restrictions.
00023 **
00024 **  File Author(s):
00025 **
00026 **    Magnus Norddahl
00027 **    Harry Storbacka
00028 */
00029 
00032 
00033 #pragma once
00034 
00035 #include "../api_display.h"
00036 #include "../Render/frame_buffer.h"
00037 #include <vector>
00038 
00039 class CL_RenderBuffer;
00040 class CL_Texture;
00041 
00045 class CL_API_DISPLAY CL_FrameBufferProvider
00046 {
00049 
00050 public:
00051         virtual ~CL_FrameBufferProvider() { return; }
00052 
00056 
00057 public:
00058 
00064         virtual CL_Size get_attachment_size(int buffer_id) const = 0;
00065 
00066         virtual const std::vector<int> &get_attachment_indexes() const = 0;
00067 
00071 
00072 public:
00074         virtual void destroy() = 0;
00075 
00080         virtual void attach_color_buffer(int color_buffer, const CL_RenderBuffer &render_buffer) = 0;
00081 
00088         virtual void attach_color_buffer(int color_buffer, const CL_Texture &texture, int level = 0, int zoffset = 0) = 0;
00089 
00097         virtual void attach_color_buffer(int color_buffer, const CL_Texture &texture, CL_TextureSubtype subtype, int level = 0, int zoffset = 0) = 0;
00098 
00105         virtual void detach_color_buffer(int color_buffer, const CL_Texture &texture, int level = 0, int zoffset = 0) = 0;
00106 
00110         virtual void attach_stencil_buffer(const CL_RenderBuffer &render_buffer) = 0;
00111 
00113         virtual void detach_stencil_buffer() = 0;
00114 
00118         virtual void attach_depth_buffer(const CL_RenderBuffer &render_buffer) = 0;
00119 
00126         virtual void attach_depth_buffer(const CL_Texture &texture, CL_TextureSubtype subtype, int level = 0, int zoffset = 0) = 0;
00127 
00129         virtual void detach_depth_buffer() = 0;
00130 
00134 
00135 private:
00137 };
00138 

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