|
Classes |
| class | CL_Angle |
| | Angle class. More...
|
| class | CL_Base64Decoder |
| | Base64 decoder class. More...
|
| class | CL_Base64Encoder |
| | Base64 encoder class. More...
|
| class | CL_BezierCurve |
| | Bezier curve generator. More...
|
| class | CL_Circle |
| | Circle (point,radius) structure. More...
|
| class | CL_Circlef |
| | Circle (point,radius) structure. More...
|
| class | CL_DelauneyTriangulator_Vertex |
| | Vertex in the delauney triangulation. More...
|
| class | CL_DelauneyTriangulator_Triangle |
| | Triangle generated from a delauney triangulation. More...
|
| class | CL_DelauneyTriangulator |
| | Delauney triangulator. More...
|
| class | CL_EarClipResult |
| | Ear clipping triangulation result structure. More...
|
| class | CL_EarClipTriangulator_Triangle |
| | CL_EarClipTriangulator_Triangle. More...
|
| class | CL_EarClipTriangulator |
| | Ear-clipping triangulator. More...
|
| class | CL_HashFunctions |
| | A Collection of checksum functions. More...
|
| class | CL_Line3x< Type > |
| | 3D line More...
|
| class | CL_Line2x< Type > |
| | 2D line More...
|
| class | CL_Line2 |
| | 2D line - Integer More...
|
| class | CL_Line2f |
| | 2D line - Float More...
|
| class | CL_Line2d |
| | 2D line - Double More...
|
| class | CL_Line3 |
| | 3D line - Integer More...
|
| class | CL_Line3f |
| | 3D line - Float More...
|
| class | CL_Line3d |
| | 3D line - Double More...
|
| class | CL_LineMath |
| | Math operations on 2D lines. More...
|
| class | CL_LineRay3x< Type > |
| | 3D line ray More...
|
| class | CL_LineRay2x< Type > |
| | 2D line ray More...
|
| class | CL_LineRay2 |
| | 2D line ray - Integer More...
|
| class | CL_LineRay2f |
| | 2D line ray - Float More...
|
| class | CL_LineRay2d |
| | 2D line ray - Double More...
|
| class | CL_LineRay3 |
| | 3D line ray - Integer More...
|
| class | CL_LineRay3f |
| | 3D line ray - Float More...
|
| class | CL_LineRay3d |
| | 3D line ray - Double More...
|
| class | CL_LineSegment3x< Type > |
| | 3D line segment More...
|
| class | CL_LineSegment2x< Type > |
| | 2D line segment More...
|
| class | CL_LineSegment2 |
| | 2D line segment - Integer More...
|
| class | CL_LineSegment2f |
| | 2D line segment - Float More...
|
| class | CL_LineSegment2d |
| | 2D line segment - Double More...
|
| class | CL_LineSegment3 |
| | 3D line segment - Integer More...
|
| class | CL_LineSegment3f |
| | 3D line segment - Float More...
|
| class | CL_LineSegment3d |
| | 3D line segment - Double More...
|
| class | CL_Mat2< Type > |
| | 2D matrix More...
|
| class | CL_Mat3< Type > |
| | 3D matrix More...
|
| class | CL_Mat4< Type > |
| | 4D matrix More...
|
| class | CL_OutlineTriangulator |
| | Polygon Tesselator. More...
|
| class | CL_Pointx< Type > |
| | 2D (x,y) point structure. More...
|
| class | CL_Point |
| | 2D (x,y) point structure - Integer More...
|
| class | CL_Pointf |
| | 2D (x,y) point structure - Float More...
|
| class | CL_Pointd |
| | 2D (x,y) point structure - Double More...
|
| class | CL_PointSetMath |
| | Math operations related to point sets. More...
|
| class | CL_Quadx< Type > |
| | 2D quad structure. More...
|
| class | CL_Quad |
| | 2D quad structure - Integer More...
|
| class | CL_Quadf |
| | 2D quad structure - Float More...
|
| class | CL_Quadd |
| | 2D quad structure - Double More...
|
| class | CL_Rectx< Type > |
| | 2D (left,top,right,bottom) rectangle structure. More...
|
| class | CL_Rect |
| | 2D (left,top,right,bottom) rectangle structure - Integer More...
|
| class | CL_Rectf |
| | 2D (left,top,right,bottom) rectangle structure - Float More...
|
| class | CL_Rectd |
| | 2D (left,top,right,bottom) rectangle structure - Double More...
|
| class | CL_SHA1 |
| | SHA-1 hash function class. More...
|
| class | CL_Sizex< Type > |
| | 2D (width,height) size structure. More...
|
| class | CL_Size |
| | 2D (width,height) size structure - Integer More...
|
| class | CL_Sizef |
| | 2D (width,height) size structure - Float More...
|
| class | CL_Sized |
| | 2D (width,height) size structure - Double More...
|
| class | CL_Trianglex< Type > |
| | Triangles. More...
|
| class | CL_Triangle |
| | Triangles - Integer. More...
|
| class | CL_Trianglef |
| | Triangles - Float. More...
|
| class | CL_Triangled |
| | Triangles - Double. More...
|
| class | CL_Vec1< Type > |
| | 1D vector More...
|
| class | CL_Vec2< Type > |
| | 2D vector More...
|
| class | CL_Vec3< Type > |
| | 3D vector More...
|
| class | CL_Vec4< Type > |
| | 4D vector More...
|
Construction |
| | CL_Rectx::CL_Rectx (const CL_Rectx< int > &rect) |
| | Constructs an rectangle.
|
| | CL_Rectx::CL_Rectx (const CL_Rectx< float > &rect) |
| | Constructs an rectangle.
|
| | CL_Rectx::CL_Rectx (const CL_Rectx< double > &rect) |
| | Constructs an rectangle.
|
Defines |
| #define | CL_PI 3.141592653589793238462643383279f |
Typedefs |
| typedef CL_Mat2< int > | CL_Mat2i |
| typedef CL_Mat2< float > | CL_Mat2f |
| typedef CL_Mat2< float > | CL_Mat2d |
| typedef CL_Mat3< int > | CL_Mat3i |
| typedef CL_Mat3< float > | CL_Mat3f |
| typedef CL_Mat3< double > | CL_Mat3d |
| typedef CL_Mat4< int > | CL_Mat4i |
| typedef CL_Mat4< float > | CL_Mat4f |
| typedef CL_Mat4< double > | CL_Mat4d |
typedef CL_Vec1< unsigned
char > | CL_Vec1ub |
| typedef CL_Vec1< char > | CL_Vec1b |
typedef CL_Vec1< unsigned
short > | CL_Vec1us |
| typedef CL_Vec1< short > | CL_Vec1s |
typedef CL_Vec1< unsigned
int > | CL_Vec1ui |
| typedef CL_Vec1< int > | CL_Vec1i |
| typedef CL_Vec1< float > | CL_Vec1f |
| typedef CL_Vec1< double > | CL_Vec1d |
typedef CL_Vec2< unsigned
char > | CL_Vec2ub |
| typedef CL_Vec2< char > | CL_Vec2b |
typedef CL_Vec2< unsigned
short > | CL_Vec2us |
| typedef CL_Vec2< short > | CL_Vec2s |
typedef CL_Vec2< unsigned
int > | CL_Vec2ui |
| typedef CL_Vec2< int > | CL_Vec2i |
| typedef CL_Vec2< float > | CL_Vec2f |
| typedef CL_Vec2< double > | CL_Vec2d |
typedef CL_Vec3< unsigned
char > | CL_Vec3ub |
| typedef CL_Vec3< char > | CL_Vec3b |
typedef CL_Vec3< unsigned
short > | CL_Vec3us |
| typedef CL_Vec3< short > | CL_Vec3s |
typedef CL_Vec3< unsigned
int > | CL_Vec3ui |
| typedef CL_Vec3< int > | CL_Vec3i |
| typedef CL_Vec3< float > | CL_Vec3f |
| typedef CL_Vec3< double > | CL_Vec3d |
typedef CL_Vec4< unsigned
char > | CL_Vec4ub |
| typedef CL_Vec4< char > | CL_Vec4b |
typedef CL_Vec4< unsigned
short > | CL_Vec4us |
| typedef CL_Vec4< short > | CL_Vec4s |
typedef CL_Vec4< unsigned
int > | CL_Vec4ui |
| typedef CL_Vec4< int > | CL_Vec4i |
| typedef CL_Vec4< float > | CL_Vec4f |
| typedef CL_Vec4< double > | CL_Vec4d |
Enumerations |
| enum | CL_AngleUnit { cl_degrees,
cl_radians
} |
| | Angle Unit. More...
|
| enum | CL_PolygonOrientation { cl_clockwise,
cl_counter_clockwise
} |
| | Polygon orientations. More...
|
| enum | CL_Origin {
origin_top_left,
origin_top_center,
origin_top_right,
origin_center_left,
origin_center,
origin_center_right,
origin_bottom_left,
origin_bottom_center,
origin_bottom_right
} |
| | Alignment origins. More...
|
Functions |
| template<typename T> |
| T | cl_pow2 (T value) |
| template<typename T> |
| T | cl_min (T a, T b) |
| template<typename T> |
| T | cl_max (T a, T b) |
| CL_Rect | CL_RectPS (int x, int y, int width, int height) |
| CL_Rectf | CL_RectfPS (float x, float y, float width, float height) |
| CL_Rectd | CL_RectdPS (double x, double y, double width, double height) |
| template<typename Type> |
| CL_Vec2< Type > | operator * (const CL_Vec2< Type > &v, const CL_Mat2< Type > &matrix) |
| template<typename Type> |
| CL_Vec2< Type > | operator * (const CL_Mat2< Type > &matrix, const CL_Vec2< Type > &v) |
| template<typename Type> |
| CL_Vec3< Type > | operator * (const CL_Vec3< Type > &v, const CL_Mat3< Type > &matrix) |
| template<typename Type> |
| CL_Vec3< Type > | operator * (const CL_Mat3< Type > &matrix, const CL_Vec3< Type > &v) |
| template<typename Type> |
| CL_Vec4< Type > | operator * (const CL_Vec4< Type > &v, const CL_Mat4< Type > &matrix) |
| template<typename Type> |
| CL_Vec4< Type > | operator * (const CL_Mat4< Type > &matrix, const CL_Vec4< Type > &v) |
| | CL_Circle::CL_Circle (const CL_Circlef &other) |
| | CL_Rectx< int >::CL_Rectx (const CL_Rectx< float > &rect) |
| | Constructs an rectangle.
|
| | CL_Rectx< int >::CL_Rectx (const CL_Rectx< double > &rect) |
| | Constructs an rectangle.
|
| | CL_Vec2< int >::CL_Vec2 (const CL_Vec2< float > ©) |
| | CL_Vec2< int >::CL_Vec2 (const CL_Vec2< double > ©) |
| | CL_Vec2< int >::CL_Vec2 (const CL_Vec2< int > ©) |
| | CL_Vec2< float >::CL_Vec2 (const CL_Vec2< float > ©) |
| | CL_Vec2< float >::CL_Vec2 (const CL_Vec2< double > ©) |
| | CL_Vec2< float >::CL_Vec2 (const CL_Vec2< int > ©) |
| | CL_Vec2< double >::CL_Vec2 (const CL_Vec2< float > ©) |
| | CL_Vec2< double >::CL_Vec2 (const CL_Vec2< double > ©) |
| | CL_Vec2< double >::CL_Vec2 (const CL_Vec2< int > ©) |
| | CL_Vec3< int >::CL_Vec3 (const CL_Vec3< float > ©) |
| | CL_Vec3< int >::CL_Vec3 (const CL_Vec3< double > ©) |
| | CL_Vec3< int >::CL_Vec3 (const CL_Vec3< int > ©) |
| | CL_Vec3< float >::CL_Vec3 (const CL_Vec3< float > ©) |
| | CL_Vec3< float >::CL_Vec3 (const CL_Vec3< double > ©) |
| | CL_Vec3< float >::CL_Vec3 (const CL_Vec3< int > ©) |
| | CL_Vec3< double >::CL_Vec3 (const CL_Vec3< float > ©) |
| | CL_Vec3< double >::CL_Vec3 (const CL_Vec3< double > ©) |
| | CL_Vec3< double >::CL_Vec3 (const CL_Vec3< int > ©) |