00001 /* 00002 ** ClanLib SDK 00003 ** Copyright (c) 1997-2009 The ClanLib Team 00004 ** 00005 ** This software is provided 'as-is', without any express or implied 00006 ** warranty. In no event will the authors be held liable for any damages 00007 ** arising from the use of this software. 00008 ** 00009 ** Permission is granted to anyone to use this software for any purpose, 00010 ** including commercial applications, and to alter it and redistribute it 00011 ** freely, subject to the following restrictions: 00012 ** 00013 ** 1. The origin of this software must not be misrepresented; you must not 00014 ** claim that you wrote the original software. If you use this software 00015 ** in a product, an acknowledgment in the product documentation would be 00016 ** appreciated but is not required. 00017 ** 2. Altered source versions must be plainly marked as such, and must not be 00018 ** misrepresented as being the original software. 00019 ** 3. This notice may not be removed or altered from any source distribution. 00020 ** 00021 ** Note: Some of the libraries ClanLib may link to may have additional 00022 ** requirements or restrictions. 00023 ** 00024 ** File Author(s): 00025 ** 00026 ** Magnus Norddahl 00027 */ 00028 00031 00032 #pragma once 00033 00034 #include "api_gl1.h" 00035 #include "../Core/System/sharedptr.h" 00036 00040 00044 enum CL_ColorMaterial_GL1 00045 { 00046 cl_color_material_emission, 00047 cl_color_material_ambient, 00048 cl_color_material_diffuse, 00049 cl_color_material_specular, 00050 cl_color_material_ambient_and_diffuse 00051 }; 00052 00053 class CL_Colorf; 00054 class CL_Material_GL1_Impl; 00055 00059 class CL_API_GL1 CL_Material_GL1 00060 { 00062 public: 00064 CL_Material_GL1(); 00065 00066 ~CL_Material_GL1(); 00067 00069 public: 00071 CL_Colorf get_ambient() const; 00072 00074 CL_Colorf get_diffuse() const; 00075 00077 CL_Colorf get_specular() const; 00078 00080 CL_Colorf get_emission() const; 00081 00083 float get_shininess() const; 00084 00086 public: 00088 void set_ambient(const CL_Colorf &color); 00089 00091 void set_diffuse(const CL_Colorf &color); 00092 00094 void set_specular(const CL_Colorf &color); 00095 00097 void set_ambient_and_diffuse(const CL_Colorf &color); 00098 00100 void set_emission(const CL_Colorf &color); 00101 00103 void set_shininess(float value); 00104 00106 private: 00107 CL_SharedPtr<CL_Material_GL1_Impl> impl; 00108 }; 00109
1.4.6