soundbuffer_session.h

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00001 /*
00002 **  ClanLib SDK
00003 **  Copyright (c) 1997-2009 The ClanLib Team
00004 **
00005 **  This software is provided 'as-is', without any express or implied
00006 **  warranty.  In no event will the authors be held liable for any damages
00007 **  arising from the use of this software.
00008 **
00009 **  Permission is granted to anyone to use this software for any purpose,
00010 **  including commercial applications, and to alter it and redistribute it
00011 **  freely, subject to the following restrictions:
00012 **
00013 **  1. The origin of this software must not be misrepresented; you must not
00014 **     claim that you wrote the original software. If you use this software
00015 **     in a product, an acknowledgment in the product documentation would be
00016 **     appreciated but is not required.
00017 **  2. Altered source versions must be plainly marked as such, and must not be
00018 **     misrepresented as being the original software.
00019 **  3. This notice may not be removed or altered from any source distribution.
00020 **
00021 **  Note: Some of the libraries ClanLib may link to may have additional
00022 **  requirements or restrictions.
00023 **
00024 **  File Author(s):
00025 **
00026 **    Magnus Norddahl
00027 */
00028 
00031 
00032 #pragma once
00033 
00034 #include "api_sound.h"
00035 #include "../Core/System/sharedptr.h"
00036 
00037 class CL_SoundCard;
00038 class CL_SoundFilter;
00039 class CL_SoundBuffer;
00040 class CL_SoundBuffer_Session_Impl;
00041 class CL_SoundOutput;
00042 
00050 class CL_API_SOUND CL_SoundBuffer_Session
00051 {
00054 
00055 public:
00057         CL_SoundBuffer_Session();
00058 
00062         CL_SoundBuffer_Session(const CL_SoundBuffer_Session &copy);
00063 
00064         virtual ~CL_SoundBuffer_Session();
00065 
00069 
00070 public:
00072         int get_position() const;
00073 
00075 
00078         float get_position_relative() const;
00079 
00081 
00083         int get_length() const;
00084 
00086         int get_frequency() const;
00087 
00089 
00091         float get_volume() const;
00092 
00094 
00096         float get_pan() const;
00097 
00101         bool get_looping() const;
00102 
00104         bool is_playing();
00105 
00109 
00110 public:
00112 
00114         bool set_position(int new_pos);
00115 
00117 
00122         bool set_position_relative(float new_pos);
00123 
00127         void set_frequency(int new_freq);
00128 
00130 
00134         void set_volume(float new_volume);
00135 
00137 
00142         void set_pan(float new_pan);
00143 
00145         void play();
00146 
00148         void stop();
00149 
00153         void set_looping(bool loop);
00154 
00158         void add_filter(CL_SoundFilter &filter);
00159 
00161         void remove_filter(CL_SoundFilter &filter);
00162 
00166 
00167 private:
00168         CL_SoundBuffer_Session(CL_SoundBuffer &soundbuffer, bool looping, CL_SoundOutput &output);
00169         CL_SharedPtr<CL_SoundBuffer_Session_Impl> impl;
00170 
00171         friend class CL_SoundBuffer;
00172         friend class CL_SoundOutput_Impl;
00174 };
00175 

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