vertex_array_buffer.h

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00001 /*
00002 **  ClanLib SDK
00003 **  Copyright (c) 1997-2009 The ClanLib Team
00004 **
00005 **  This software is provided 'as-is', without any express or implied
00006 **  warranty.  In no event will the authors be held liable for any damages
00007 **  arising from the use of this software.
00008 **
00009 **  Permission is granted to anyone to use this software for any purpose,
00010 **  including commercial applications, and to alter it and redistribute it
00011 **  freely, subject to the following restrictions:
00012 **
00013 **  1. The origin of this software must not be misrepresented; you must not
00014 **     claim that you wrote the original software. If you use this software
00015 **     in a product, an acknowledgment in the product documentation would be
00016 **     appreciated but is not required.
00017 **  2. Altered source versions must be plainly marked as such, and must not be
00018 **     misrepresented as being the original software.
00019 **  3. This notice may not be removed or altered from any source distribution.
00020 **
00021 **  Note: Some of the libraries ClanLib may link to may have additional
00022 **  requirements or restrictions.
00023 **
00024 **  File Author(s):
00025 **
00026 **    Magnus Norddahl
00027 */
00028 
00031 
00032 #pragma once
00033 
00034 #include "../../Core/System/sharedptr.h"
00035 #include "graphic_context.h"
00036 #include "../api_display.h"
00037 
00041 enum CL_BufferUsage
00042 {
00043         cl_usage_stream_draw,
00044         cl_usage_stream_read,
00045         cl_usage_stream_copy,
00046         cl_usage_static_draw,
00047         cl_usage_static_read,
00048         cl_usage_static_copy,
00049         cl_usage_dynamic_draw,
00050         cl_usage_dynamic_read,
00051         cl_usage_dynamic_copy
00052 };
00053 
00057 enum CL_BufferAccess
00058 {
00059         cl_access_read_only,
00060         cl_access_write_only,
00061         cl_access_read_write
00062 };
00063 
00064 class CL_VertexArrayBufferProvider;
00065 class CL_VertexArrayBuffer_Impl;
00066 
00070 class CL_API_DISPLAY CL_VertexArrayBuffer
00071 {
00074 
00075 public:
00077         CL_VertexArrayBuffer();
00078 
00084         CL_VertexArrayBuffer(CL_GraphicContext &gc, int size, CL_BufferUsage usage = cl_usage_static_draw);
00085 
00092         CL_VertexArrayBuffer(CL_GraphicContext &gc, void *data, int size, CL_BufferUsage usage = cl_usage_static_draw);
00093 
00094         virtual ~CL_VertexArrayBuffer();
00095 
00099 
00100 public:
00102         void *get_data();
00103 
00107         CL_VertexArrayBufferProvider *get_provider() const;
00108 
00112 
00113 public:
00115         bool operator==(const CL_VertexArrayBuffer &other) const;
00116 
00118         void lock(CL_BufferAccess access);
00119 
00121         void unlock();
00122 
00124         void upload_data(int offset, void *data, int size);
00125 
00129 
00130 private:
00131         CL_SharedPtr<CL_VertexArrayBuffer_Impl> impl;
00133 };
00134 

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