Network/NetGame/event.h
1 /*
2 ** ClanLib SDK
3 ** Copyright (c) 1997-2016 The ClanLib Team
4 **
5 ** This software is provided 'as-is', without any express or implied
6 ** warranty. In no event will the authors be held liable for any damages
7 ** arising from the use of this software.
8 **
9 ** Permission is granted to anyone to use this software for any purpose,
10 ** including commercial applications, and to alter it and redistribute it
11 ** freely, subject to the following restrictions:
12 **
13 ** 1. The origin of this software must not be misrepresented; you must not
14 ** claim that you wrote the original software. If you use this software
15 ** in a product, an acknowledgment in the product documentation would be
16 ** appreciated but is not required.
17 ** 2. Altered source versions must be plainly marked as such, and must not be
18 ** misrepresented as being the original software.
19 ** 3. This notice may not be removed or altered from any source distribution.
20 **
21 ** Note: Some of the libraries ClanLib may link to may have additional
22 ** requirements or restrictions.
23 **
24 ** File Author(s):
25 **
26 ** Magnus Norddahl
27 */
28 
29 #pragma once
30 
31 #include "event_value.h"
32 
33 namespace clan
34 {
37 
40  {
41  public:
43  NetGameEvent(const std::string &name, std::vector<NetGameEventValue> arg = {});
44 
46  std::string get_name() const { return name; };
47 
49  unsigned int get_argument_count() const;
50 
54  NetGameEventValue get_argument(unsigned int index) const;
55 
58  void add_argument(const NetGameEventValue &value);
59 
61  std::string to_string() const;
62 
63  private:
64  std::string name;
65  std::vector<NetGameEventValue> arguments;
66  };
67 
69 }
70 
Definition: clanapp.h:35
NetGameEvent(const std::string &name, std::vector< NetGameEventValue > arg={})
Constructs a NetGameEvent.
std::string to_string() const
std::string get_name() const
Definition: Network/NetGame/event.h:46
unsigned int get_argument_count() const
NetGameEventValue get_argument(unsigned int index) const
NetGameEvent.
Definition: Network/NetGame/event.h:39
NetGameEventValue.
Definition: event_value.h:39
void add_argument(const NetGameEventValue &value)