audio_definition.h
1 /*
2 ** ClanLib SDK
3 ** Copyright (c) 1997-2016 The ClanLib Team
4 **
5 ** This software is provided 'as-is', without any express or implied
6 ** warranty. In no event will the authors be held liable for any damages
7 ** arising from the use of this software.
8 **
9 ** Permission is granted to anyone to use this software for any purpose,
10 ** including commercial applications, and to alter it and redistribute it
11 ** freely, subject to the following restrictions:
12 **
13 ** 1. The origin of this software must not be misrepresented; you must not
14 ** claim that you wrote the original software. If you use this software
15 ** in a product, an acknowledgment in the product documentation would be
16 ** appreciated but is not required.
17 ** 2. Altered source versions must be plainly marked as such, and must not be
18 ** misrepresented as being the original software.
19 ** 3. This notice may not be removed or altered from any source distribution.
20 **
21 ** Note: Some of the libraries ClanLib may link to may have additional
22 ** requirements or restrictions.
23 **
24 ** File Author(s):
25 **
26 ** Magnus Norddahl
27 */
28 
29 #pragma once
30 
31 #include <memory>
32 
33 namespace clan
34 {
35  class AudioDefinition_Impl;
36 
38  {
39  public:
41 
42  bool is_null() const { return !impl; }
43 
44  std::string get_sound_id() const;
45 
46  float get_attenuation_begin() const;
47  float get_attenuation_end() const;
48  float get_volume() const;
49 
50  bool is_looping() const;
51  bool is_ambience() const;
52 
53  void set_sound_id(const std::string &id);
54 
55  void set_attenuation_begin(float distance);
56  void set_attenuation_end(float distance);
57  void set_volume(float volume);
58 
59  void set_looping(bool loop);
60  void set_ambience(bool ambience);
61 
62  private:
63  std::shared_ptr<AudioDefinition_Impl> impl;
64  };
65 }
Definition: clanapp.h:35
float get_attenuation_begin() const
void set_attenuation_end(float distance)
void set_sound_id(const std::string &id)
Definition: audio_definition.h:37
bool is_null() const
Definition: audio_definition.h:42
bool is_looping() const
void set_volume(float volume)
void set_attenuation_begin(float distance)
float get_attenuation_end() const
void set_looping(bool loop)
std::string get_sound_id() const
float get_volume() const
bool is_ambience() const
void set_ambience(bool ambience)