clan::TextView Member List

This is the complete list of members for clan::TextView, including all inherited members.

actions() const clan::View
add_action(const std::shared_ptr< ViewAction > &action)clan::View
add_action(Types &&...args)clan::Viewinline
add_child(const std::shared_ptr< View > &view)clan::View
add_child(Types &&...args)clan::Viewinline
add_child()clan::Viewinline
animate(float from, float to, const std::function< void(float)> &setter, int duration_ms=400, const std::function< float(float)> &easing=Easing::linear, std::function< void()> animation_end=std::function< void()>())clan::View
calculate_first_baseline_offset(Canvas &canvas, float width) overrideclan::TextViewprotectedvirtual
calculate_last_baseline_offset(Canvas &canvas, float width) overrideclan::TextViewprotectedvirtual
calculate_preferred_height(Canvas &canvas, float width) overrideclan::TextViewprotectedvirtual
calculate_preferred_width(Canvas &canvas) overrideclan::TextViewprotectedvirtual
canvas() const clan::View
child_added(const std::shared_ptr< View > &view)clan::Viewinlineprotectedvirtual
child_removed(const std::shared_ptr< View > &view)clan::Viewinlineprotectedvirtual
children() const clan::View
clear_exception_encountered()clan::View
clear_selection()clan::TextView
content_clipped() const clan::View
cursor_pos() const clan::TextView
delete_selected_text()clan::TextView
dispatch_event(View *target, EventUI *e, bool no_propagation=false)clan::Viewstatic
draw_without_layout()clan::View
find_view_at(const Pointf &pos) const clan::View
first_baseline_offset(Canvas &canvas, float width)clan::View
focus_policy() const clan::View
focus_view() const clan::View
from_root_pos(const Pointf &pos)clan::View
from_screen_pos(const Pointf &pos)clan::View
geometry() const clan::View
has_focus() const clan::Viewinline
hidden() const clan::View
is_read_only() const clan::TextView
is_static_position_and_visible() const clan::View
last_baseline_offset(Canvas &canvas, float width)clan::View
layout_children(Canvas &canvas)clan::Viewvirtual
needs_layout() const clan::View
next_focus()clan::View
parent() const clan::View
placeholder() const clan::TextView
preferred_height(Canvas &canvas, float width)clan::View
preferred_size() const clan::TextView
preferred_width(Canvas &canvas)clan::View
prev_focus()clan::View
remove_focus()clan::View
remove_from_parent()clan::View
render_background(Canvas &canvas)clan::Viewprotectedvirtual
render_border(Canvas &canvas)clan::Viewprotectedvirtual
render_content(Canvas &canvas) overrideclan::TextViewprotectedvirtual
render_exception_encountered() const clan::View
select_all()clan::TextView
selection() const clan::TextView
selection_end() const clan::TextView
selection_start() const clan::TextView
set_content_clipped(bool clipped)clan::View
set_cursor(const CursorDescription &cursor)clan::View
set_cursor(StandardCursor type)clan::View
set_cursor_drawing_enabled(bool value)clan::TextView
set_cursor_pos(Vec2i pos)clan::TextView
set_focus()clan::View
set_focus_policy(FocusPolicy policy)clan::View
set_geometry(const ViewGeometry &geometry)clan::View
set_hidden(bool value=true)clan::View
set_inherit_cursor()clan::View
set_needs_layout()clan::View
set_needs_render()clan::View
set_placeholder(const std::string &value)clan::TextView
set_preferred_size(Size num_characters)clan::TextView
set_read_only(bool value=true)clan::TextView
set_selection(Vec2i head, Vec2i tail)clan::TextView
set_state(const std::string &name, bool value)clan::View
set_state_cascade(const std::string &name, bool value)clan::View
set_tab_index(unsigned int index)clan::View
set_text(const std::string &value)clan::TextView
set_text_alignment(TextAlignment value)clan::TextView
set_view_transform(const Mat4f &transform)clan::View
sig_activated(bool use_capture=false)clan::View
sig_after_edit_changed()clan::TextView
sig_before_edit_changed()clan::TextView
sig_close(bool use_capture=false)clan::View
sig_deactivated(bool use_capture=false)clan::View
sig_enter_pressed()clan::TextView
sig_focus_gained(bool use_capture=false)clan::View
sig_focus_lost(bool use_capture=false)clan::View
sig_key_press(bool use_capture=false)clan::View
sig_key_release(bool use_capture=false)clan::View
sig_pointer_double_click(bool use_capture=false)clan::View
sig_pointer_enter(bool use_capture=false)clan::View
sig_pointer_leave(bool use_capture=false)clan::View
sig_pointer_move(bool use_capture=false)clan::View
sig_pointer_press(bool use_capture=false)clan::View
sig_pointer_proximity_change(bool use_capture=false)clan::View
sig_pointer_release(bool use_capture=false)clan::View
sig_resize(bool use_capture=false)clan::View
sig_selection_changed()clan::TextView
slotsclan::View
state(const std::string &name) const clan::View
stop_animations()clan::View
style(const std::string &state=std::string()) const clan::View
style_cascade() const clan::View
tab_index() const clan::View
text() const clan::TextView
text_alignment() const clan::TextView
TextView()clan::TextView
to_root_pos(const Pointf &pos, bool relative_to_margin=false)clan::View
to_screen_pos(const Pointf &pos)clan::View
update_cursor(DisplayWindow &window)clan::View
View()clan::View
view_transform() const clan::View
view_tree() const clan::View
view_tree()clan::View
~TextView()clan::TextView
~View()clan::Viewvirtual