frustum_planes.h
1 /*
2 ** ClanLib SDK
3 ** Copyright (c) 1997-2016 The ClanLib Team
4 **
5 ** This software is provided 'as-is', without any express or implied
6 ** warranty. In no event will the authors be held liable for any damages
7 ** arising from the use of this software.
8 **
9 ** Permission is granted to anyone to use this software for any purpose,
10 ** including commercial applications, and to alter it and redistribute it
11 ** freely, subject to the following restrictions:
12 **
13 ** 1. The origin of this software must not be misrepresented; you must not
14 ** claim that you wrote the original software. If you use this software
15 ** in a product, an acknowledgment in the product documentation would be
16 ** appreciated but is not required.
17 ** 2. Altered source versions must be plainly marked as such, and must not be
18 ** misrepresented as being the original software.
19 ** 3. This notice may not be removed or altered from any source distribution.
20 **
21 ** Note: Some of the libraries ClanLib may link to may have additional
22 ** requirements or restrictions.
23 **
24 ** File Author(s):
25 **
26 ** Magnus Norddahl
27 */
28 
29 #pragma once
30 
31 #include "mat4.h"
32 #include "vec4.h"
33 
34 namespace clan
35 {
37  {
38  public:
39  FrustumPlanes();
40  explicit FrustumPlanes(const Mat4f &world_to_projection);
41 
43 
44  private:
45  static Vec4f left_frustum_plane(const Mat4f &matrix);
46  static Vec4f right_frustum_plane(const Mat4f &matrix);
47  static Vec4f top_frustum_plane(const Mat4f &matrix);
48  static Vec4f bottom_frustum_plane(const Mat4f &matrix);
49  static Vec4f near_frustum_plane(const Mat4f &matrix);
50  static Vec4f far_frustum_plane(const Mat4f &matrix);
51  };
52 }
Definition: clanapp.h:35
Definition: frustum_planes.h:36
4D matrix
Definition: mat2.h:50
Vec4f planes[6]
Definition: frustum_planes.h:42