outline_triangulator.h
1 /*
2 ** ClanLib SDK
3 ** Copyright (c) 1997-2016 The ClanLib Team
4 **
5 ** This software is provided 'as-is', without any express or implied
6 ** warranty. In no event will the authors be held liable for any damages
7 ** arising from the use of this software.
8 **
9 ** Permission is granted to anyone to use this software for any purpose,
10 ** including commercial applications, and to alter it and redistribute it
11 ** freely, subject to the following restrictions:
12 **
13 ** 1. The origin of this software must not be misrepresented; you must not
14 ** claim that you wrote the original software. If you use this software
15 ** in a product, an acknowledgment in the product documentation would be
16 ** appreciated but is not required.
17 ** 2. Altered source versions must be plainly marked as such, and must not be
18 ** misrepresented as being the original software.
19 ** 3. This notice may not be removed or altered from any source distribution.
20 **
21 ** Note: Some of the libraries ClanLib may link to may have additional
22 ** requirements or restrictions.
23 **
24 ** File Author(s):
25 **
26 ** Magnus Norddahl
27 */
28 
29 #pragma once
30 
31 #include <memory>
32 
33 namespace clan
34 {
37 
38  class OutlineTriangulator_Impl;
39 
44  {
45  public:
48 
49  virtual ~OutlineTriangulator();
50 
52  void add_vertex(float x, float y, void *data);
53 
55  void next_contour();
56 
58  void next_polygon();
59 
61  void generate();
62 
63  private:
64  std::shared_ptr<OutlineTriangulator_Impl> impl;
65  };
66 
68 }
Definition: clanapp.h:35
Polygon Tesselator.
Definition: outline_triangulator.h:43
void add_vertex(float x, float y, void *data)
This function specifies a vertex on a polygon.
void generate()
Converts passed polygons into triangles.
void next_polygon()
Mark next polygon.
OutlineTriangulator()
Creates a tessellation object.
void next_contour()
Mark next contour in polygon path.