render_buffer_provider.h
1 /*
2 ** ClanLib SDK
3 ** Copyright (c) 1997-2016 The ClanLib Team
4 **
5 ** This software is provided 'as-is', without any express or implied
6 ** warranty. In no event will the authors be held liable for any damages
7 ** arising from the use of this software.
8 **
9 ** Permission is granted to anyone to use this software for any purpose,
10 ** including commercial applications, and to alter it and redistribute it
11 ** freely, subject to the following restrictions:
12 **
13 ** 1. The origin of this software must not be misrepresented; you must not
14 ** claim that you wrote the original software. If you use this software
15 ** in a product, an acknowledgment in the product documentation would be
16 ** appreciated but is not required.
17 ** 2. Altered source versions must be plainly marked as such, and must not be
18 ** misrepresented as being the original software.
19 ** 3. This notice may not be removed or altered from any source distribution.
20 **
21 ** Note: Some of the libraries ClanLib may link to may have additional
22 ** requirements or restrictions.
23 **
24 ** File Author(s):
25 **
26 ** Magnus Norddahl
27 ** Harry Storbacka
28 */
29 
30 #pragma once
31 
32 #include "../Render/texture.h"
33 
34 namespace clan
35 {
38 
39  enum TextureFormat;
40 
43  {
44  public:
45  virtual ~RenderBufferProvider() {}
46 
48  virtual void create(int width, int height, TextureFormat texture_format, int multisample_samples) = 0;
49  };
50 
52 }
Definition: clanapp.h:35
Interface for implementing a RenderBuffer target.
Definition: render_buffer_provider.h:42
virtual void create(int width, int height, TextureFormat texture_format, int multisample_samples)=0
Create a render buffer image with the specified dimensions.
TextureFormat
Texture format.
Definition: texture_format.h:38
virtual ~RenderBufferProvider()
Definition: render_buffer_provider.h:45