sound_cache.h
1 /*
2 ** ClanLib SDK
3 ** Copyright (c) 1997-2016 The ClanLib Team
4 **
5 ** This software is provided 'as-is', without any express or implied
6 ** warranty. In no event will the authors be held liable for any damages
7 ** arising from the use of this software.
8 **
9 ** Permission is granted to anyone to use this software for any purpose,
10 ** including commercial applications, and to alter it and redistribute it
11 ** freely, subject to the following restrictions:
12 **
13 ** 1. The origin of this software must not be misrepresented; you must not
14 ** claim that you wrote the original software. If you use this software
15 ** in a product, an acknowledgment in the product documentation would be
16 ** appreciated but is not required.
17 ** 2. Altered source versions must be plainly marked as such, and must not be
18 ** misrepresented as being the original software.
19 ** 3. This notice may not be removed or altered from any source distribution.
20 **
21 ** Note: Some of the libraries ClanLib may link to may have additional
22 ** requirements or restrictions.
23 **
24 ** File Author(s):
25 **
26 ** Magnus Norddahl
27 ** Mark Page
28 */
29 
30 
31 #pragma once
32 
33 #include "../../Core/Resources/resource.h"
34 #include <memory>
35 
36 namespace clan
37 {
40 
41  class ResourceManager;
42  class SoundBuffer;
43 
44  class SoundCache
45  {
46  public:
47  virtual ~SoundCache() { }
48  virtual Resource<SoundBuffer> get_sound(const std::string &id) = 0;
49 
50  static SoundCache &get(const ResourceManager &resources);
51  static void set(ResourceManager &resources, const std::shared_ptr<SoundCache> &cache);
52  };
53 
55 }
Definition: clanapp.h:35
Resource proxy of a specific type.
Definition: resource.h:57
virtual Resource< SoundBuffer > get_sound(const std::string &id)=0
Resource manager.
Definition: resource_manager.h:43
virtual ~SoundCache()
Definition: sound_cache.h:47
Definition: sound_cache.h:44
static void set(ResourceManager &resources, const std::shared_ptr< SoundCache > &cache)