soundprovider_type.h
1 /*
2 ** ClanLib SDK
3 ** Copyright (c) 1997-2016 The ClanLib Team
4 **
5 ** This software is provided 'as-is', without any express or implied
6 ** warranty. In no event will the authors be held liable for any damages
7 ** arising from the use of this software.
8 **
9 ** Permission is granted to anyone to use this software for any purpose,
10 ** including commercial applications, and to alter it and redistribute it
11 ** freely, subject to the following restrictions:
12 **
13 ** 1. The origin of this software must not be misrepresented; you must not
14 ** claim that you wrote the original software. If you use this software
15 ** in a product, an acknowledgment in the product documentation would be
16 ** appreciated but is not required.
17 ** 2. Altered source versions must be plainly marked as such, and must not be
18 ** misrepresented as being the original software.
19 ** 3. This notice may not be removed or altered from any source distribution.
20 **
21 ** Note: Some of the libraries ClanLib may link to may have additional
22 ** requirements or restrictions.
23 **
24 ** File Author(s):
25 **
26 ** Magnus Norddahl
27 */
28 
29 #pragma once
30 
31 #include "../../Core/IOData/file_system.h"
32 
33 namespace clan
34 {
37 
38  class SoundProvider;
39  class InputSourceProvider;
40  class FileSystem;
41 
44  {
45  public:
47  SoundProviderType(const std::string &type);
48 
50  virtual ~SoundProviderType();
51 
53  virtual SoundProvider *load(
54  const std::string &filename,
55  bool streamed,
56  const FileSystem &file_system) = 0;
57 
58  virtual SoundProvider *load(
59  IODevice &file, bool streamed) = 0;
60  };
61 
63 }
Definition: clanapp.h:35
SoundProviderType(const std::string &type)
Registers a sound provider type in the SoundProviderFactory.
Sound provider.
Definition: soundprovider.h:45
I/O Device interface.
Definition: iodevice.h:49
Sound provider type.
Definition: soundprovider_type.h:43
Virtual File System (VFS).
Definition: file_system.h:46
virtual SoundProvider * load(const std::string &filename, bool streamed, const FileSystem &file_system)=0
Called to load with this sound provider type.
virtual ~SoundProviderType()
Unregisters a sound provider type in the SoundProviderFactory.