clan::TextureFormat_GL Struct Reference

#include <opengl.h>

Public Attributes

GLint internal_format
GLenum pixel_datatype
GLenum pixel_format
TextureFormat texture_format
bool valid
 True when this is a valid opengl format. More...

Member Data Documentation

GLint clan::TextureFormat_GL::internal_format
GLenum clan::TextureFormat_GL::pixel_datatype
GLenum clan::TextureFormat_GL::pixel_format
TextureFormat clan::TextureFormat_GL::texture_format
bool clan::TextureFormat_GL::valid

True when this is a valid opengl format.

The documentation for this struct was generated from the following file: