texture_1d_array.h
1 /*
2 ** ClanLib SDK
3 ** Copyright (c) 1997-2016 The ClanLib Team
4 **
5 ** This software is provided 'as-is', without any express or implied
6 ** warranty. In no event will the authors be held liable for any damages
7 ** arising from the use of this software.
8 **
9 ** Permission is granted to anyone to use this software for any purpose,
10 ** including commercial applications, and to alter it and redistribute it
11 ** freely, subject to the following restrictions:
12 **
13 ** 1. The origin of this software must not be misrepresented; you must not
14 ** claim that you wrote the original software. If you use this software
15 ** in a product, an acknowledgment in the product documentation would be
16 ** appreciated but is not required.
17 ** 2. Altered source versions must be plainly marked as such, and must not be
18 ** misrepresented as being the original software.
19 ** 3. This notice may not be removed or altered from any source distribution.
20 **
21 ** Note: Some of the libraries ClanLib may link to may have additional
22 ** requirements or restrictions.
23 **
24 ** File Author(s):
25 **
26 ** Magnus Norddahl
27 ** Harry Storbacka
28 */
29 
30 #pragma once
31 
32 #include "texture.h"
33 
34 namespace clan
35 {
38 
40  class Texture1DArray : public Texture
41  {
42  public:
45 
49  Texture1DArray(const std::shared_ptr<Texture_Impl> &impl) : Texture(impl) { }
50 
58  Texture1DArray(GraphicContext &context, int size, int array_size, TextureFormat texture_format = tf_rgba8, int levels = 1);
59 
61  int get_size() const;
62 
64  int get_array_size() const;
65 
68 
75  void set_image(GraphicContext &context, int array_index, PixelBuffer &image, int level = 0);
76 
83  void set_subimage(
84  GraphicContext &context,
85  int array_index,
86  int x,
87  const PixelBuffer &image,
88  const int src_x,
89  const int src_width,
90  int level = 0);
91 
92  void set_wrap_mode(TextureWrapMode wrap_s);
93  };
94 
96 }
Definition: clanapp.h:35
TextureWrapMode
Texture coordinate wrapping modes.
Definition: texture.h:64
Texture object class.
Definition: texture.h:102
Pixel data container.
Definition: pixel_buffer.h:67
int get_array_size() const
Get the texture array size.
1D texture array object class.
Definition: texture_1d_array.h:40
Texture1DArray(const std::shared_ptr< Texture_Impl > &impl)
Constructs a texture from an implementation.
Definition: texture_1d_array.h:49
void set_image(GraphicContext &context, int array_index, PixelBuffer &image, int level=0)
Upload image to texture.
void set_subimage(GraphicContext &context, int array_index, int x, const PixelBuffer &image, const int src_x, const int src_width, int level=0)
Upload image to sub texture.
int get_size() const
Get the texture width.
std::shared_ptr< Texture_Impl > impl
Definition: texture.h:250
TextureFormat
Texture format.
Definition: texture_format.h:38
Interface to drawing graphics.
Definition: graphic_context.h:256
TextureWrapMode get_wrap_mode_s() const
Get the texture wrap mode for the s coordinate.
Texture1DArray()
Constructs a null instance.
Definition: texture_format.h:41
void set_wrap_mode(TextureWrapMode wrap_s)