texture_cube.h
1 /*
2 ** ClanLib SDK
3 ** Copyright (c) 1997-2016 The ClanLib Team
4 **
5 ** This software is provided 'as-is', without any express or implied
6 ** warranty. In no event will the authors be held liable for any damages
7 ** arising from the use of this software.
8 **
9 ** Permission is granted to anyone to use this software for any purpose,
10 ** including commercial applications, and to alter it and redistribute it
11 ** freely, subject to the following restrictions:
12 **
13 ** 1. The origin of this software must not be misrepresented; you must not
14 ** claim that you wrote the original software. If you use this software
15 ** in a product, an acknowledgment in the product documentation would be
16 ** appreciated but is not required.
17 ** 2. Altered source versions must be plainly marked as such, and must not be
18 ** misrepresented as being the original software.
19 ** 3. This notice may not be removed or altered from any source distribution.
20 **
21 ** Note: Some of the libraries ClanLib may link to may have additional
22 ** requirements or restrictions.
23 **
24 ** File Author(s):
25 **
26 ** Magnus Norddahl
27 ** Harry Storbacka
28 */
29 
30 #pragma once
31 
32 #include "texture.h"
33 
34 namespace clan
35 {
38 
41  {
48  };
49 
51  class TextureCube : public Texture
52  {
53  public:
55  TextureCube();
56 
60  TextureCube(const std::shared_ptr<Texture_Impl> &impl) : Texture(impl) { }
61 
69  TextureCube(GraphicContext &context, int width, int height, TextureFormat texture_format = tf_rgba8, int levels = 1);
70 
77  TextureCube(GraphicContext &context, const Size &size, TextureFormat texture_format = tf_rgba8, int levels = 1);
78 
80  int get_width() const;
81 
83  int get_height() const;
84 
86  Size get_size() const;
87 
93  void set_image(
94  GraphicContext &context,
95  TextureCubeDirection cube_direction,
97  int level = 0);
98 
104  void set_subimage(
105  GraphicContext &context,
106  TextureCubeDirection cube_direction,
107  int x,
108  int y,
109  const PixelBuffer &image,
110  const Rect &src_rect,
111  int level = 0);
112 
113  void set_subimage(
114  GraphicContext &context,
115  TextureCubeDirection cube_direction,
116  const Point &point,
117  const PixelBuffer &image,
118  const Rect &src_rect,
119  int level = 0);
120  };
121 
123 }
Definition: clanapp.h:35
Texture object class.
Definition: texture.h:102
Pixel data container.
Definition: pixel_buffer.h:67
Definition: texture_cube.h:43
Definition: texture_cube.h:47
Definition: texture_cube.h:44
Size get_size() const
Get the texture size.
TextureCubeDirection
Texture cube directions.
Definition: texture_cube.h:40
Definition: texture_cube.h:46
2D texture cube object class.
Definition: texture_cube.h:51
2D (left,top,right,bottom) rectangle structure - Integer
Definition: rect.h:488
Definition: texture_cube.h:42
std::shared_ptr< Texture_Impl > impl
Definition: texture.h:250
int get_width() const
Get the texture width.
void set_image(GraphicContext &context, TextureCubeDirection cube_direction, PixelBuffer &image, int level=0)
Upload image to texture.
TextureFormat
Texture format.
Definition: texture_format.h:38
void set_subimage(GraphicContext &context, TextureCubeDirection cube_direction, int x, int y, const PixelBuffer &image, const Rect &src_rect, int level=0)
Upload image to sub texture.
Interface to drawing graphics.
Definition: graphic_context.h:256
2D (x,y) point structure - Integer
Definition: point.h:61
TextureCube(const std::shared_ptr< Texture_Impl > &impl)
Constructs a texture from an implementation.
Definition: texture_cube.h:60
TextureCube()
Constructs a null instance.
2D (width,height) size structure - Integer
Definition: size.h:170
Definition: texture_cube.h:45
Definition: texture_format.h:41
int get_height() const
Get the texture height.