texture_cube_array.h
1 /*
2 ** ClanLib SDK
3 ** Copyright (c) 1997-2016 The ClanLib Team
4 **
5 ** This software is provided 'as-is', without any express or implied
6 ** warranty. In no event will the authors be held liable for any damages
7 ** arising from the use of this software.
8 **
9 ** Permission is granted to anyone to use this software for any purpose,
10 ** including commercial applications, and to alter it and redistribute it
11 ** freely, subject to the following restrictions:
12 **
13 ** 1. The origin of this software must not be misrepresented; you must not
14 ** claim that you wrote the original software. If you use this software
15 ** in a product, an acknowledgment in the product documentation would be
16 ** appreciated but is not required.
17 ** 2. Altered source versions must be plainly marked as such, and must not be
18 ** misrepresented as being the original software.
19 ** 3. This notice may not be removed or altered from any source distribution.
20 **
21 ** Note: Some of the libraries ClanLib may link to may have additional
22 ** requirements or restrictions.
23 **
24 ** File Author(s):
25 **
26 ** Magnus Norddahl
27 ** Harry Storbacka
28 */
29 
30 #pragma once
31 
32 #include "texture_cube.h"
33 
34 namespace clan
35 {
38 
40  class TextureCubeArray : public Texture
41  {
42  public:
45 
49  TextureCubeArray(const std::shared_ptr<Texture_Impl> &impl) : Texture(impl) { }
50 
58  TextureCubeArray(GraphicContext &context, int width, int height, int array_size, TextureFormat texture_format = tf_rgba8, int levels = 1);
59 
66  TextureCubeArray(GraphicContext &context, const Size &size, int array_size, TextureFormat texture_format = tf_rgba8, int levels = 1);
67 
69  int get_width() const;
70 
72  int get_height() const;
73 
75  Size get_size() const;
76 
78  int get_array_size() const;
79 
86  void set_image(
87  GraphicContext &context,
88  int array_index,
89  TextureCubeDirection cube_direction,
91  int level = 0);
92 
99  void set_subimage(
100  GraphicContext &context,
101  int array_index,
102  TextureCubeDirection cube_direction,
103  int x,
104  int y,
105  const PixelBuffer &image,
106  const Rect &src_rect,
107  int level = 0);
108 
109  void set_subimage(
110  GraphicContext &context,
111  int array_index,
112  TextureCubeDirection cube_direction,
113  const Point &point,
114  const PixelBuffer &image,
115  const Rect &src_rect,
116  int level = 0);
117  };
118 
120 }
Definition: clanapp.h:35
void set_subimage(GraphicContext &context, int array_index, TextureCubeDirection cube_direction, int x, int y, const PixelBuffer &image, const Rect &src_rect, int level=0)
Upload image to sub texture.
Texture object class.
Definition: texture.h:102
Pixel data container.
Definition: pixel_buffer.h:67
TextureCubeDirection
Texture cube directions.
Definition: texture_cube.h:40
void set_image(GraphicContext &context, int array_index, TextureCubeDirection cube_direction, PixelBuffer &image, int level=0)
Upload image to texture.
2D (left,top,right,bottom) rectangle structure - Integer
Definition: rect.h:488
TextureCubeArray(const std::shared_ptr< Texture_Impl > &impl)
Constructs a texture from an implementation.
Definition: texture_cube_array.h:49
std::shared_ptr< Texture_Impl > impl
Definition: texture.h:250
Size get_size() const
Get the texture size.
int get_array_size() const
Get the texture array size.
TextureFormat
Texture format.
Definition: texture_format.h:38
int get_width() const
Get the texture width.
TextureCubeArray()
Constructs a null instance.
2D texture cube array object class.
Definition: texture_cube_array.h:40
Interface to drawing graphics.
Definition: graphic_context.h:256
2D (x,y) point structure - Integer
Definition: point.h:61
int get_height() const
Get the texture height.
2D (width,height) size structure - Integer
Definition: size.h:170
Definition: texture_format.h:41