ClanLib 2.1.2 Release Notes
From ClanLib Game SDK
ClanLib 2.1.2 Release Notes
Release Date: 19 July 2010
There are no breaking changes.
- Fixed CL_VirtualFunction_x::is_null()
- Fixed CL_ZipArchive::save()
- Fixed CL_Angle's Normalize() to normalize negative angles and fix Normalize_180() to work
- Fixed CL_SpriteDescription::add_alphaclipped_frames_free()
- Fixed potential problem with Win32 joystick input device
- Fixed CL_SpanLayout_Impl::find_preferred_size()
- Fixed CL_Font::get_text_size() when multi-line text is used
- Fixed X11 keyboard repeat
- Set location of OpenGL on linux to: "libGL.so.1" (from libGL.so)
- Fixed that viewport and scissor wasn't applied when the window was resized with a user projection mapping mode
- Added option to compile for non SSE2 CPU's
- This update will require the client application to be recompiled.
- The NetGame framework has been updated to handle client disconnections.
- Fixed peek bug in HTTP server
- Fixed missing disconnect_graceful() call in the CL_HTTPServer implementation